Sunday, December 18, 2011
On the advice of some of the followers of Kantor Base (thanks guys!), I'm making the attempt at getting out of my funk. On a very recent visit to a local Half Price Books, I came across a mint-condition copy of Warmachine: Wrath, the most recent release from Privateer Press. Taking advantage of the silence (due to the fact that my wife was home with the kids), I grabbed a large coffee from Dunkin' Donuts, found a hiding spot in the parking lot and thumbed through each page my new prize.
One thing I think Privateer Press does well is how they present their material. The art is absolutely amazing and their studio painters are every bit as skilled as GW's legendary 'Eavy Metal team (in my opinion). There are also dozens and dozens of full-color photos of their models. The material in the book motivated me to give this game a shot. This past spring, I made my first appearance at Adepticon and I picked up two Battle Group Starter Kits (plastic) at a 20% discount. As history dictated, I put the kits aside and never really touched them.
Well now I'm in a funk and I need to get out. But every time I look at Warhammer project, I am completely overwhelmed by the number of models one would have to paint to get an army on the table. I don't mind playing against anyone that uses a WIP, unpainted army, but I'm a bit of a stickler when it comes to my own. I detest putting unpainted models on the table. Along comes Warmachine - you can get started with half a dozen miniatures. So I dug into reading the MkII rules that came with the kits (yep - didn't have to buy a giant rulebook to get going). I assembled the models: Khador and Cygnar and I'm getting started.
Oh, and I actually found a place across from my favorite Irish Pub to play. A new hobby store opened up and has a steady presence in the PP Forums. Maybe it's a sign.