This is my first time playing Grey Knights and from what I hear, it's not your average starter army and while I've been playing 40k for some time, I don't play with any great frequency, so I still consider myself a beginner. In fact, I've lost way more games that I've won. So with that in mind, I came up with a 1,250 point list to get myself comfortable with the codex.
Keep in mind that I tend to build forces more out of a desire to fit into the 40k universe and its fiction and not to win games. This probably explains why I lose so often, but I enjoy playing, so I don't really mind.
GK Brother-Captain (1) |
Nemesis force sword, m/c |
stormbolter |
psybolt ammunition |
GK Strike Squad (10) |
psycannon (x2) |
Nemesis force halberd (x2) |
Nemesis force sword (Justicar) |
Rhino w/ psybolt ammo |
GK Terminator Squad (5) |
psycannon (x1) |
Nemesis force halberd (x3) |
Daemon hammer (Justicar) |
psybolt ammunition |
GK Terminator Squad (5) |
Nemesis force halberd (Justicar) |
Incinerator |
Nemesis force swords x4 |
psybolt ammunition |
Interceptor Squad (5) |
Nemesis force swords x3 |
Incinerator |
Daemon Hammer |
psybolt ammo |
Dreadnought |
twin-linked lascannon |
psybolt ammuntion |
Glad you're trying the new GK!
ReplyDeleteYou won't need Psybolt on the Dread (unless you go with Autocannons, then yes) or the Rhino (not worth it for just a storm bolter), honestly, you have Ammo in a lot of places that are just soaking up points. Get some Razorbacks and use the Ammo on those and the Heavy Bolter Razorbacks.
I don't recommend giving Justicars Hammers because on a Perils, you've lost your Hammer :(
I think you'll find them fun (and scary, you'll almost always be outnumbered, lol). Enjoy!